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On this page:

  1. What is User Experience, anyway?

  2. How does it support the Digital Plan & Code of Practice?

    • does anyone want to help write this section?

  3. How does it fit into the way we work?

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  4. How are we practicing it at the Digital Academy?

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1️⃣
What is User Experience, anyway?

If Service Design supports the operations necessary to deliver a good customer experience, how can we break down what makes a good experience?

Enter: the UX Honeycomb, developed by Peter Morville. Why this model? Gathering UX resources can be tricky — sometimes there is a private sector slant that makes the resources incomplete, or sometimes downright irresponsible, for public service contexts. Public sector design needs to consider risk, harm, and accessibility for all vs. profit and competition (this is an oversimplification).

honeycomb w think feel use.webp
staircase of UX.png

THINK

FEEL

DO/ USE

FEEL

USEFUL

VALUABLE

DESIRABLE

CREDIBLE

FINDABLE

ACCESSIBLE

USABLE

DESIRABLE

CREDIBLE

Description

  • Context

  • Research

Description

  • Solving whole problems, pragmatically

  • Business and User focus

Description

  • Emotional Design

Description

  • Trust

Description

  • Information Architecture

  • Content Strategy

Description

  • Universal Design

  • WCAG Accessibility

Description

  • Usability Heuristics

  • Interaction Design

  • Laws of UX (psychology heuristics)

Description

  • Emotional Design

Description

  • Trust

Resources

Resources

Resources

Resources

Resources

Resources

  • Simplified WCAG guide @ BCPS

  • Microsoft Inclusive Design Toolkit

Resources

Resources

Resources

How to research + test

How to research + test

How to research + test

How to research + test

How to research + test

How to research + test

How to research + test

How to research + test

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